I'm not into non-fiction beyond research and educational purposes, which is a different kind of entertainment for me. If I'm reading a story, I tend to want a journey that takes me somewhere else.
I've actually got a copy of "Parallel Worlds" right behind me on a shelf. If you like that, and you want a taste of just how far some of those ideas can be pushed without breaking...
"Myst: The Book of Atrus" has been my favorite book for... Well... Since the early '90s when it was released. Must have read the thing over a hundred times now, and I'm still not tired of it.
Some of you probably remember the game. I'd wager none of you are familiar with the story behind it. If you want your thoughts provoked, you can't do better. It's the end of the line if you're interested in the really big questions, and damned fun to read.
That story is shamefully overlooked, simply because it was associated with a game; a game, mind you, that takes on a dramatically different tone once you begin to understand the epic story in which it exists.
What is the difference between a god and a man? Where precisely is the line in the sand between genius and madness, and how early is it drawn? Just how easily can a world be shattered, and can it ever be put back together?
The writing is a perfect combination of detail, your own imagination, and pace. It's an easy read for anyone, too. What you take away from it is your own business. The grand mysteries of... Uhh... Myst, are left to your interpretation.
There is no "wrong" way to see it. Trust me. I've fucking tried to find one for over twenty years now. :rofl:
Cheers,
Kennith