I get what you're saying. That episode did it for me, though. It was just too much of the same oh-things-are-going-so-great-nope-we're-fucked with that episode and the painful back and forth between every character telling Maggie "you should totally not come on this excursion".
I lost my mind in the 2nd season when they had previously been rocking shitty carb'd vehicles only to suddenly have a perfect Hyundai Santa Fe or Kia something. And don't even get me started on how the military group got out gunned by the Governor and his cronies.
You're right about that. It's pretty much the same story re-hashed constantly, and quite unrealistic. These guys would have been dead a hundred times over. Piss-poor survival choices constantly. They may as well be a group of horny college kids renting a cabin in the woods.
We all know what's going to happen...
Remember, though, zombie films aren't about zombies, gear, preparation, or survival as a theme, and never have been. The point is to create a natural force that is relentless, increasing in number, and morally neutral; thus compressing a diverse (diversity is critical) set of characters into an impossible situation. We're meant to observe as the humans exist in those confines; bumping into each other, arguing, becoming close, becoming enemies, and jockeying for position.
What will they do next? Forget survival. How will they
endure existence together?
Perhaps the most important theme that is a constant in every such film is that of how far one must go in order to exceed the threat level of the amoral zombie plague; at what point will a character or group push the boundaries of survival action so far that one must consider the possibility that they simply do not deserve to survive.
This is why my previous favorite episode saw Rick bite that guy's neck out. He crossed the line. He took his survival past the amorality of the plague when he continued to act. He became the threat, and then added his humanity into the mix, which is volatile.
The only evil in these worlds is that which the characters bring into them. Greed is the motivation, because to survive is to be greedy. It is neither bad nor good alone, but the viewer is always meant to weigh each action upon his own scales of morality.
You see,
as of this episode, I don't have a problem with Negan. He was ruthless, but efficient in the protection end enforcement of his supply lines; and subjugating settlements in exchange for security is perfectly valid in such an environment. A lot of people don't like him right now because of what he did, but Rick's group was a genuine chaotic influence. They got what was coming to them.
What does that say about me? How about those who take the opposing position; what does it say about them?
Zombie shit is deep, man. It's always been commentary, and aside from one crack in the early days of cinema, the films find their very origin in protesting views of the writers. This is one of the few genres in which you are genuinely meant to dig below the surface; a surface meant purely to create interactions between the characters with impossible choices.
So... I give them a very,
very long rope from which to hang themselves with this show (as I do with all zombie content). I'd have turned it off ten minutes into the first episode otherwise, when the officer disabled the "safety" on a Glock by swiping the slide release. :rofl:
What's special about this, to me, is the idea that we're not constrained to a feature-length movie. We get to follow the characters much farther into the environment, and see how they handle each other. Zombie films are protests using social commentary and soap opera elements. This just gives us a chance to explore the content in much greater detail.
I do recognize your notes, though. Those things certainly happened, and continue to happen, and they are indeed annoying.
I think the only single event that would make me stop watching a show immediately is if Tyrion is killed in Game of Thrones. By it's very nature, Walking Dead has no character that strong and interesting. These are meant to be real people, after all, and real people just aren't that interesting.
Hell, I already know how I'd end the show if it was my task to write the episode.
Cheers,
Kennith